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ReadyPlayerMeCustomMorphGroup
Base data asset class for providing custom morph targets to the avatar config. For customization create a Blueprint data asset subclass.
Properties
Property
Type
Description
MorphTargets
TSet<EAvatarMorphTarget>
The selected morph targets will be included in the avatar.
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ReadyPlayerMeAvatarConfig
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ReadyPlayerMeMorphTargetGroup
Last modified
7mo ago