Build your own Avatar Creator

Integrate and customize the Ready Player Me Avatar Creator for your Unity game or app.

The Ready Player Me Unity SDK provides all the functionality you need to build your own Avatar Creator within Unity. You can use all the assets as well as the backend of Ready Player Me. We provide a ready-to-use example to help you get started.

Supported Platforms

  • Windows/Mac/Linux Standalone

  • WebGL

  • Android (also mobile VR)

  • iOS

Prerequisites

The AppID must belong to the subdomain you set; otherwise, authorization will fail.

Build your Avatar Creator

To build your Avatar Creator, you can

  • customize and extend the provided sample objects and code, or

  • start from scratch and use Ready Player Me Avatar Creator elements to build your own Avatar Creator.

In either case, we strongly recommend that you start by working with the sample Scene and provided explanations to become familiar with the customizable elements that make up any Ready Player Me Avatar Creator.

You can then use the Elements and User Management reference pages to add and customize functionality, or start from scratch.

Limitations

  • Camera support is currently only available for PCs using Unity's webcam native API.

  • Unity does not have a native file picker, so we have discontinued support for this feature.

To add support for a camera or a file picker on another platform, you must implement it yourself.

Get building...

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