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On this page
  • Import the WebView package
  • Import the sample
  • Running the sample

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  1. Integration Guides
  2. Unity
  3. Code Samples

Avatar Creator (Mobile)

Integrate the Avatar Creator with a mobile app.

PreviousAvatar Creator (Desktop)NextDistance-based LODs

Last updated 1 year ago

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This example demonstrates how to integrate a Ready Player Me WebView into a Unity Scene. This feature lets users create Ready Player Me avatars directly in a WebView browser displayed in Unity at runtime on mobile devices.

The WebView package will only work on built mobile applications (Android or ios).

Import the WebView package

As of the 6.0 release of the Ready Player Me Core package, it no longer automatically imports the WebView package as part of the import process. If you wish to use the Ready Player Me WebView package you can very easily install it with the following steps.

  • Inside your Unity project, open the Package Manager

  • Click the + symbol on the top left corner of the Package Manager window

  • Select Add from git URL

  • Paste the following url to install the latest WebView package https://github.com/readyplayerme/rpm-unity-sdk-webview.git

  • The package should begin importing immediately

For more information on how to install WebView you can refer to .

Import the sample

The WebView sample can be imported via the Unity package manager under the Ready Player Me WebView section.

Running the sample

  1. Include the WebView scene in the Unity build settings

  2. Set the build platform to iOS or Android

  3. Click build (or build and run)

  4. Run the built application on your mobile device

  5. Click Display WebView.

  6. A WebView loads, and you can create a Ready Player Me avatar.

  7. Once avatar creation is complete, the WebView closes and the avatar is loaded into the Scene.

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