Login Element

When using Ready Player Me, you must allow users to login with their existing Ready Player Me account, so that they can access and use their existing avatars.

The login is a passwordless process. The user will receive an email with a verification code that they must enter in your game or app. After they are authorized, you can ask them to create a new avatar or show the Avatar List Element and let them choose an existing avatar.


The LoginElement can trigger two UnityEvents.

  • OnLoginSuccess fires when authorization is successful.

  • OnLoginFail fires when there is an exception, and the payload contains the error message.


You can customize the UI freely, but must link the EmailField and the Code Field in the Inspector.

Do not remove or modify the text of this element.

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