Early Access Features

How to get the latest Unreal SDK early access features before they're released

Before you begin

  • Sign in to Studio (Developer Dashboard) and get your subdomain. This will allow you to create and load an avatar in your domain at a later step.

  • Verify that your Unreal Version is Unreal Engine 4.27, Unreal Engine 5, or higher

1. Add ReadyPlayerMe - Early Access and glTFRuntime plugins

To add the plugins to your Git-managed project as submodules, cd into your project folder and run the following git command.

git submodule add --name Plugins/glTFRuntime -- https://github.com/rdeioris/glTFRuntime.git Plugins/glTFRuntime ; cd Plugins/glTFRuntime ; git checkout $(git describe --tags $(git rev-list --tags --max-count=1)) ; cd ../.. ; git submodule add --name Plugins/ReadyPlayerMe -- https://github.com/readyplayerme/rpm-unreal-sdk.git#develop Plugins/ReadyPlayerMe

2. Continue with the Unreal Engine Quickstart guide

Finish integrating the Unreal SDK by starting from step 3 in the Unreal Engine quickstart guide.

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