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Add SDK as submodule

Add ReadyPlayerMe plugin as a submodule to an existing Git project.
To add the plugins to your Git-managed project as submodules, open your project folder, right-click, select Open In Terminal, and run the following git command.
git submodule add --name Plugins/glTFRuntime -- https://github.com/rdeioris/glTFRuntime.git Plugins/glTFRuntime ; cd Plugins/glTFRuntime ; git checkout $(git describe --tags $(git rev-list --tags --max-count=1)) ; cd ../.. ; git submodule add --name Plugins/ReadyPlayerMe -- https://github.com/readyplayerme/rpm-unreal-sdk.git Plugins/ReadyPlayerMe ; cd Plugins/ReadyPlayerMe ; git checkout $(git describe --tags $(git rev-list --tags --max-count=1)) ; cd ../..

Updating ReadyPlayerMe and glTFRuntime plugins

To update the plugins, paste the following command from your project folder in the terminal. This will fetch and switch the plugin repositories to the latest stable release.
cd Plugins/glTFRuntime ; git fetch --tags ; git checkout $(git describe --tags $(git rev-list --tags --max-count=1)) ; cd ../..

Continue with the Quickstart

After successfully importing the plugin into your project, please continue with the Setup Guide.