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We are constantly adding new features and improvements to the Ready Player Me SDK. Enable analytics and help us build even better free tools for more developers.
The collected data is used for internal purposes only and not shared with third parties.
Read our .
We believe in transparency, so here is a list of the events that we track.
SDK version
Unreal Engine version
Operating system
Your application name
Your device ID (we use this to group events by developer)
Opening and closing the project
You will be asked to enable SDK Analytics when you import the SDK into Unreal.
Click Enable Analytics to opt in and allows us to track the events listed above.
You can enable or disable analytics at any time, as follows.
From the Editor Preferences, select General > Ready Player Me.
Check Enable analytics.
Enable analytics and help us improve.