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  • 🔃API Reference
    • REST API
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        • POST - Create Asset
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        • PUT - Unlock asset for a user
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      • Users
        • POST - Create User
      • Auth
        • GET - Token
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On this page
  • What we track
  • General Data
  • Events (Unreal Editor only)
  • How to enable SDK Analytics
  • Enable or disable SDK Analytics from Editor Preferences

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Last updated 1 year ago

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What we track

We believe in transparency, so here is a list of the events that we track.

General Data

  • SDK version

  • Unreal Engine version

  • Operating system

  • Your application name

  • Your device ID (we use this to group events by developer)

Events (Unreal Editor only)

  • Opening and closing the project

How to enable SDK Analytics

You will be asked to enable SDK Analytics when you import the SDK into Unreal.

Click Enable Analytics to opt in and allows us to track the events listed above.

Enable or disable SDK Analytics from Editor Preferences

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  1. From the Editor Preferences, select General > Ready Player Me.

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