Half-body avatars
Half-body avatars, specially designed for VR
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Half-body avatars, specially designed for VR
Last updated
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Half-body avatars have not been updated in two years. They are still supported, but there will be no new features, outfits, assets or content tools available. We recommend using instead.
Every avatar comes with PBR materials included. Half-body avatar can have the following matarials assigned to the corresponding mesh objects.
Wolf3D_Shirt
Wolf3D_Hair
Wolf3D_Beard
Wolf3D_Glasses
Wolf3D_Headwear
Wolf3D_Teeth
Wolf3D_Skin
Wolf3D_Eye
Half-body avatars consist of multiple meshes.
EyeLeft
EyeRight
Wolf3D_Glasses
Wolf3D_Hair
Wolf3D_Hands
Wolf3D_Head
Wolf3D_Shirt
Wolf3D_Beard
Wolf3D_Headwear
Wolf3D_Teeth
The half-body (VR) avatar skeleton structure can be seen below. The skeleton root name is AvatarRoot
.
Eye rotation can be controlled via the LeftEye
and RightEye
bones.
By default, VR avatars include hands.
You can create your VR half-body avatar via or try the below example asset.