Half-body avatars

Half-body avatars, specially designed for VR

Materials

Every avatar comes with PBR materials included. Half-body avatar can have the following matarials assigned to the corresponding mesh objects.

  • Wolf3D_Shirt

  • Wolf3D_Hair

  • Wolf3D_Beard

  • Wolf3D_Glasses

  • Wolf3D_Headwear

  • Wolf3D_Teeth

  • Wolf3D_Skin

  • Wolf3D_Eye

Example PBR shader of a shirt asset.

Meshes

Half-body avatars consist of multiple meshes.

  • EyeLeft

  • EyeRight

  • Wolf3D_Glasses

  • Wolf3D_Hair

  • Wolf3D_Hands

  • Wolf3D_Head

  • Wolf3D_Shirt

  • Wolf3D_Beard

  • Wolf3D_Headwear

  • Wolf3D_Teeth

Skeleton structure

The half-body (VR) avatar skeleton structure can be seen below. The skeleton root name is AvatarRoot.

Skeletal structure of half-body avatars.

Eye rotation

Eye rotation can be controlled via the LeftEye and RightEye bones.

Hands

By default, VR avatars include hands.

Downloads

You can create your VR half-body avatar via https://vr.readyplayer.me or try the below example asset.

Example half-body (VR) avatar exported from Ready Player Me

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