Half-body avatars

Half-body avatars, specially designed for VR

Half-body avatars have not been updated in two years. They are still supported, but there will be no new features, outfits, assets or content tools available. We recommend using Fullbody-XR avatars instead.

Materials

Every avatar comes with PBR materials included. Half-body avatar can have the following matarials assigned to the corresponding mesh objects.

  • Wolf3D_Shirt

  • Wolf3D_Hair

  • Wolf3D_Beard

  • Wolf3D_Glasses

  • Wolf3D_Headwear

  • Wolf3D_Teeth

  • Wolf3D_Skin

  • Wolf3D_Eye

Meshes

Half-body avatars consist of multiple meshes.

  • EyeLeft

  • EyeRight

  • Wolf3D_Glasses

  • Wolf3D_Hair

  • Wolf3D_Hands

  • Wolf3D_Head

  • Wolf3D_Shirt

  • Wolf3D_Beard

  • Wolf3D_Headwear

  • Wolf3D_Teeth

Skeleton structure

The half-body (VR) avatar skeleton structure can be seen below. The skeleton root name is AvatarRoot.

Eye rotation

Eye rotation can be controlled via the LeftEye and RightEye bones.

Hands

By default, VR avatars include hands.

Downloads

You can create your VR half-body avatar via https://vr.readyplayer.me or try the below example asset.

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