Scriptable object for defining avatar parameters.
Avatar Configuration templates are included in the SDK with recommended settings for High, Medium, and Low quality avatars at
/Packages/Ready Player Me Core/Configurations/
It is recommended that you create your own configuration inside the Assets folder and place it inside a "Resources" folder to easily load using the
Resources.Load()function as shown in the example below passing the name of the file e.g "CustomAvatarConfig".