[PROJECT_NAME]/Plugins/ReadyPlayerMe/Resources/RPM_Animation_Reference.zip
. RPM_Avatar_Reference.fbx
file. This FBX is inside a Zip file because otherwise it would be imported into Unreal Engine and converted into a Mixamo incompatible .uasset file.RPM_Avatar_Reference.fbx
.FBX binary
and Skin as With Skin
. Leave Frames per Second as 30 and Keyframe Reduction as none.RPM_Mixamo_Skeleton.
BP_RPM_Animation
.