Loading Mixamo Animations in Unity
Ready Player Me full-body avatars are compatible with Mixamo animations. To download and use animations on full-body avatars follow these steps:
  • Go to www.mixamo.com and log in.
  • Select any animation you want to use.
  • When the download settings dialogue shows up, select format as FBX for Unity and skin as With Skin and finally, click on the download button.
Animation Download Settings
  • Move the downloaded animation file into the Assets/Plugins/Ready Player Me/Animations folder. You can find this folder by clicking on the Reveal Animations Folder button on the editor window. Moving the animation file here will help you auto-configure import settings.
  • Once the import is completed, select the animation unit inside the FBX file, and press CTRL+D and separate the animation from the FBX file for final use.
If you are using an SDK version before 1.8.0 you will need to upload animation target files to get your animation based on your avatar's body type.
Upload either FemaleAnimationTargetV2 or MaleAnimationTargetV2 from Assets/Plugins/Wolf3D Ready Player Me SDK/Resources/AnimationTargets to Mixamo. And then follow the same steps. You can find this folder by clicking on the Reveal Animation Targets Folder button on the editor window.
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