A quick guide to getting your ReadyPlayerMe avatar into Unreal using our Demo map.
To get your Avatar into the engine as quickly as possible our plugin comes with a premade map called ReadyPlayerMeDemo. If you up this map you will find a basic scene that contains an actor called BP_ReadyPlayerMeActor.
To load your avatar into this map first you must paste in your ReadyPlayerMe avatar URL from our web platform. To do this click on the BP_ReadyPlayerMeActor and look for the property named Url.
Once that is done simply hit play and after a few seconds, your avatar should appear in the scene. If it's a full-body avatar then it will be playing an animation.
Congratulations you have loaded a ReadyPlayerMe avatar into the Unreal engine!