Asset Creation Guide
  • Asset Creation
    • Overview
      • FAQ
    • Templates
    • Materials and Textures
    • Modeling guidelines
      • Requirements / Conventions
    • Skinning and testing
      • Visage Tool
      • Mixamo
      • WIP - Skinning in Blender
    • Submitting a design
  • Reference
    • Face
      • Hairstyle
      • Glasses
      • Facial hair
      • Headwear
      • Facepaint
      • Facewear
      • Eyebrows
    • Hero Character
    • RPM Catalogue
      • Logo on t-shirt or hoodie
  • Validation
    • Validation tool for Blender
    • Validation checks
      • Hierarchy/Objects
        • Check: Naming conventions
        • Check: Object mode
        • Check: Parent name
        • Check: Object children
        • Check: Transforms
      • Mesh validations
        • Check: UV Map Name
        • Check: UV Map Range
        • Check: UV Map Count
        • Check: Mesh Triangle Count
        • Check: Vertex Colors
        • Check: Skinning
        • Check: Armature
      • Skinning validations
        • Check: Rig Count
        • Check: Bone Names
        • Check: Skin Weight Normalization
        • Check: Skin Weight Influences Count
        • Check: Skin Weight Valid Bones
      • Materials validation
        • Check: Backface Culling
        • Check: Material Nodes
        • Check: Material Base Color
        • Check: Material Specular
      • Texture map validations
        • Check: Texture Wrapping
        • Check: Texture Color Space
        • Check: Texture Node Name
        • Check: Texture Path
        • Check: Texture Format
        • Check: Texture Metalness
        • Check: Texture Albedo
        • Check: Texture Embedding
      • Animations
        • Animation
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  1. Asset Creation

Overview

Create custom assets for Ready Player Me

NextFAQ

Last updated 1 year ago

When you create custom assets for use with Ready Player Me avatars, there are certain requirements the assets need to fulfill.

We provide different means for you to create custom assets, ranging from AI generated textures or custom textures for existing 3D assets, to custom 3D assets.

Choose which type of asset you want to make

Page cover image
Cover

Facial features, like makeup, beards, glasses, accessories, or hairstyles.

Advanced difficulty

Cover

A fully prepared custom avatar that cannot be customized by end-users.

Expert difficulty ⚠️

Face
Hero Character
Cover

Customize colors and add your logo to a premade modular asset.

Easiest & fastest way

Cover

Custom outfit including footwear, pants, and shirt.

Advanced difficulty

Tops, Bottoms, Shoes
Fullbody Outfits