Check: Transforms

Version 0.1.0, Latest: 15/06/2022

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Error messages:

Location of objects must be (0.0, 0.0, 0.0). Found <x, y, z> instead.

Delta location of objects must be (0.0, 0.0, 0.0). Found <x, y, z> instead.

Rotation of objects must be (0.0, 0.0, 0.0). Found <x, y, z> instead.

Delta rotation of objects must be (0.0, 0.0, 0.0). Found <x, y, z> instead.

Scale of objects must be (1.0,1.0, 1.0). Found <x, y, z> instead.

Delta scale of objects must be (1.0,1.0, 1.0). Found <x, y, z> instead.

Description

The object has non-neutral transforms.

Within a Blender file, there should be neutral Delta Transformsarrow-up-right as well.

Objects with non-neutral transforms may lead to unexpected behavior.

The object should have neutral transformsarrow-up-right. That means its pivot (aka origin)arrow-up-right is in the center of the world’s coordinate system without any rotation or scale.

Automatic fix

Not available.

Manual Fix

  • Clear Transform. Reset the transforms by transforming the object into a neutral state.

  • Apply Transforms. Apply all transformations (Location, Rotation, Scale) to an object. The object is unchanged, only its pivot is set to a neutral state.

Transform
x ,y, z

Location

0.0, 0.0, 0.0

Rotation

0.0, 0.0, 0.0

Scale

1.0, 1.0, 1.0

Properties

Hosts: Blender, AVT

Types: Object, Rig

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