Check: Transforms
Version 0.1.0, Latest: 15/06/2022
Severity: Warning
Error messages:
Location of objects must be (0.0, 0.0, 0.0). Found <x, y, z> instead.
Delta location of objects must be (0.0, 0.0, 0.0). Found <x, y, z> instead.
Rotation of objects must be (0.0, 0.0, 0.0). Found <x, y, z> instead.
Delta rotation of objects must be (0.0, 0.0, 0.0). Found <x, y, z> instead.
Scale of objects must be (1.0,1.0, 1.0). Found <x, y, z> instead.
Delta scale of objects must be (1.0,1.0, 1.0). Found <x, y, z> instead.
Description
The object has non-neutral transforms.
Within a Blender file, there should be neutral Delta Transforms as well.
Objects with non-neutral transforms may lead to unexpected behavior.
The object should have neutral transforms. That means its pivot (aka origin) is in the center of the world’s coordinate system without any rotation or scale.
Automatic fix
Not available.
Manual Fix
Clear Transform. Reset the transforms by transforming the object into a neutral state.
Apply Transforms. Apply all transformations (Location, Rotation, Scale) to an object. The object is unchanged, only its pivot is set to a neutral state.
Transform | x ,y, z |
---|---|
Location | 0.0, 0.0, 0.0 |
Rotation | 0.0, 0.0, 0.0 |
Scale | 1.0, 1.0, 1.0 |
Properties
Hosts: Blender, AVT
Types: Object, Rig
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