Asset Creation Guide
Ctrlk
  • Asset Creation
    • Overview
    • Templates
    • Materials and Textures
    • Modeling guidelines
    • Skinning and testing
    • Submitting a design
  • Reference
    • Face
    • Hero Character
    • RPM Catalogue
  • Validation
    • Validation tool for Blender
    • Validation checks
      • Hierarchy/Objects
        • Check: Naming conventions
        • Check: Object mode
        • Check: Parent name
        • Check: Object children
        • Check: Transforms
      • Mesh validations
      • Skinning validations
      • Materials validation
      • Texture map validations
      • Animations
Powered by GitBook
On this page
  1. Validation
  2. Validation checks

Hierarchy/Objects

Check: Naming conventionsCheck: Object modeCheck: Parent nameCheck: Object childrenCheck: Transforms
PreviousValidation checksNextCheck: Naming conventions

Last updated 2 years ago