Asset Creation Guide
Ctrlk
  • Asset Creation
    • Overview
    • Templates
    • Materials and Textures
    • Modeling guidelines
    • Skinning and testing
    • Submitting a design
  • Reference
    • Face
    • Hero Character
    • RPM Catalogue
  • Validation
    • Validation tool for Blender
    • Validation checks
      • Hierarchy/Objects
      • Mesh validations
        • Check: UV Map Name
        • Check: UV Map Range
        • Check: UV Map Count
        • Check: Mesh Triangle Count
        • Check: Vertex Colors
        • Check: Skinning
        • Check: Armature
      • Skinning validations
      • Materials validation
      • Texture map validations
      • Animations
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  1. Validation
  2. Validation checks

Mesh validations

Check: UV Map NameCheck: UV Map RangeCheck: UV Map CountCheck: Mesh Triangle CountCheck: Vertex ColorsCheck: SkinningCheck: Armature
PreviousCheck: TransformsNextCheck: UV Map Name

Last updated 2 years ago