Check: UV Map Count

Version:

Severity: Warning

Error message: Meshes must only have 1 UV map. Found <n> UV maps instead.

Description

More than 1 UV map was found for the mesh.

This is not compatible with Ready Player Me assets and can lead to unexpected results.

Even though glTF files and the WebGL renderers support 2 UV maps, we currently only utilize one. Not all WebGL renderers adhere to the official glTF 2.0 specifications when it comes to UV maps.

Leaving out unnecessary UV maps keeps the file size low.

Ready Player Me supports requesting avatars with combined materials via a texture atlas which can have unexpected results when more than 1 UV map is present.

Automatic Fix

There are no automatic fixes available at this time.

Manual Fix

Remove any additional UV maps in the UV map panel.

Properties

Hosts: Blender

Types: Mesh

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