Check: Texture Color Space
Version 0.1.0, Latest: 15/06/2022
Severity: Warning
Error message: Textures of type <type> should be set to colorspace <colorspace>.
Description
The texture map is not set to the correct color space.
Color spaces are used to ensure all parts of the pipeline interpret the values contained in the image correctly. Not all texture maps represent colors, some represent data, for example vectors in normal maps. Most texturing software (Adobe Photoshop, Substance Painter) work and export using sRGB color space.
Texture maps that are not processed as color should NOT be used in sRGB color space. Using sRGB in these maps will result in wrong appearance on the material.
Texture Map Type | Colorspace |
---|---|
basecolor | sRGB |
emissive | sRGB |
occlusion | Non-Color |
roughness | Non-Color |
metalness | Non-Color |
tangent space normal | Non-Color |
world space normal | Non-Color |
material ID | Non-Color |
mask | sRGB |
Automatic Fix
Set the correct color space for the texture map.
Manual Fix
Not necessary.
Properties
Hosts: Blender
Types: Texture
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