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  • Description
  • Automatic Fix
  • Manual Fix
  • Properties
  1. Validation
  2. Validation checks
  3. Texture map validations

Check: Texture Color Space

Version 0.1.0, Latest: 15/06/2022

PreviousCheck: Texture WrappingNextCheck: Texture Node Name

Last updated 2 years ago

Severity: Warning

Error message: Textures of type <type> should be set to colorspace <colorspace>.

Description

The texture map is not set to the .

are used to ensure all parts of the pipeline interpret the values contained in the image correctly. Not all texture maps represent colors, some represent data, for example vectors in normal maps. Most texturing software (Adobe Photoshop, Substance Painter) work and export using .

Texture maps that are not processed as color should NOT be used in sRGB color space. Using sRGB in these maps will result in wrong appearance on the material.

Texture Map Type
Colorspace

basecolor

sRGB

emissive

sRGB

occlusion

Non-Color

roughness

Non-Color

metalness

Non-Color

tangent space normal

Non-Color

world space normal

Non-Color

material ID

Non-Color

mask

sRGB

Automatic Fix

Set the for the texture map.

Manual Fix

Not necessary.

Properties

Hosts: Blender

Types: Texture

correct color space
Color spaces
sRGB color space
correct color space