Check: Texture Color Space
Version 0.1.0, Latest: 15/06/2022
Severity: Warning
Error message: Textures of type <type> should be set to colorspace <colorspace>.
Description
The texture map is not set to the correct color space.
Color spaces are used to ensure all parts of the pipeline interpret the values contained in the image correctly. Not all texture maps represent colors, some represent data, for example vectors in normal maps. Most texturing software (Adobe Photoshop, Substance Painter) work and export using sRGB color space.
Texture maps that are not processed as color should NOT be used in sRGB color space. Using sRGB in these maps will result in wrong appearance on the material.
basecolor
sRGB
emissive
sRGB
occlusion
Non-Color
roughness
Non-Color
metalness
Non-Color
tangent space normal
Non-Color
world space normal
Non-Color
material ID
Non-Color
mask
sRGB
Automatic Fix
Set the correct color space for the texture map.
Manual Fix
Not necessary.
Properties
Hosts: Blender
Types: Texture
Last updated