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  • Description
  • Automatic Fix
  • Manual Fix :
  • Properties
  1. Validation
  2. Validation checks
  3. Skinning validations

Check: Skin Weight Valid Bones

PreviousCheck: Skin Weight Influences CountNextMaterials validation

Last updated 2 years ago

Severity : Error

Error message: Skin weights have invalid bones assigned. Skin weights have <n> invalid bones assigned. "Bone <invalid bone name> is invalid in vertices: <vertex nr(s) of the checked mesh>

Description

Validate that skin weights per vertex are applied only to valid bones. The weights should not have any other bones influences than the ones from the valid ARMATURE. Having weights assigned to neutral bones or other bones than the valid ones in the Armature, will create artefact

Automatic Fix

None

Manual Fix :

Skin it only to the provided by RPM

Properties

Hosts: Blender

Types: Mesh

armature