Check: Material Specular
Version:
Last updated
Version:
Last updated
Severity: Warning
The ’s specular parameter is not set to 0.5.
The the specular value of the node defines the amount of dielectric specular reflection in Blender, but this parameter is not exported to the glTF file by the . It is fixed at 0.5 which correlates to an IOR of 1.5.
The core PBR material system in glTF supports the following channels of information:
Base Color
Metallic
Roughness
Baked Ambient Occlusion
Normal Map (tangent space, +Y up)
Emissive
Set the specular value of the node to 0.5.
Not necessary. See automatix fix.
Hosts: Blender
Types: Material