Check: Backface Culling

Version:

Severity: Warning

Error message: Materials should have backface culling enabled.

Description

The material has backface culling disabled.

Materials need [backface culling](https://en.wikipedia.org/wiki/Back-face_culling#:~:text=In computer graphics%2C back-face,when projected onto the screen.) enabled. This makes rendering avatars quicker and more efficient by reducing the number of triangles the program needs to draw.

In case you need a double-sided material for some parts of your mesh, model the backside.

If you need all of the backfacing triangles to be visible, you can leave backface culling disabled.

Automatic Fix

Enables Backface Culling.

Manual Fix

In the Validator, right-click: Enable Backface Culling.

Properties

Hosts: Blender

Types: Material

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