Version:
Severity: Warning
Error message: Materials should have backface culling enabled.
The material has backface cullingarrow-up-right disabled.
Materials need [backface culling](https://en.wikipedia.org/wiki/Back-face_culling#:~:text=In computer graphics%2C back-face,when projected onto the screen.)arrow-up-right enabled. This makes renderingarrow-up-right avatars quicker and more efficient by reducing the number of triangles the program needs to draw.
In case you need a double-sided material for some parts of your mesh, model the backside.
If you need all of the backfacing triangles to be visible, you can leave backface culling disabledarrow-up-right.
Enables Backface Culling.
In the Validator, right-click: Enable Backface Culling.
Hosts: Blender
Types: Material
Last updated 3 years ago