Check: Backface Culling
Version:
Severity: Warning
Error message: Materials should have backface culling enabled.
Description
The material has backface culling disabled.
Materials need [backface culling](https://en.wikipedia.org/wiki/Back-face_culling#:~:text=In computer graphics%2C back-face,when projected onto the screen.) enabled. This makes rendering avatars quicker and more efficient by reducing the number of triangles the program needs to draw.
In case you need a double-sided material for some parts of your mesh, model the backside.
If you need all of the backfacing triangles to be visible, you can leave backface culling disabled.
Automatic Fix
Enables Backface Culling.
Manual Fix
In the Validator, right-click: Enable Backface Culling.
Properties
Hosts: Blender
Types: Material
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