Visage Tool

Test the deformation of an exported GLB file using Visage

How to test animations on Visage steps:

  1. Click this linkarrow-up-right to open the tool

  2. Drag and drop into Visage your GLB file that includes your rigged and skinned asset

  3. Drag and drop an animation GLB into Visage to apply it to the imported asset. You can find animation files on this linkarrow-up-right

Example video:

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