Asset Creation Guide
Ctrlk
  • Asset Creation
    • Overview
    • Templates
    • Materials and Textures
    • Modeling guidelines
    • Skinning and testing
    • Submitting a design
  • Reference
    • Face
    • Hero Character
    • RPM Catalogue
  • Validation
    • Validation tool for Blender
    • Validation checks
      • Hierarchy/Objects
      • Mesh validations
      • Skinning validations
        • Check: Rig Count
        • Check: Bone Names
        • Check: Skin Weight Normalization
        • Check: Skin Weight Influences Count
        • Check: Skin Weight Valid Bones
      • Materials validation
      • Texture map validations
      • Animations
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  1. Validation
  2. Validation checks

Skinning validations

Check: Rig CountCheck: Bone NamesCheck: Skin Weight NormalizationCheck: Skin Weight Influences CountCheck: Skin Weight Valid Bones
PreviousCheck: ArmatureNextCheck: Rig Count

Last updated 2 years ago