Run the Demo
Import your ReadyPlayerMe avatar into Unreal Engine with the Demo map.
Last updated
Import your ReadyPlayerMe avatar into Unreal Engine with the Demo map.
Last updated
Once you have set up your C++ or Blueprint Only project with the Ready Player Me SDK, you can run the provided demo.
In the Content Browser, go to ReadyPlayerMe Content > Maps and open RPM_Demo.
In the Outliner, select BP_RPM_Actor.
In Details, select Ready Player Me Component (Ready Player Me).
Look for the property named Url Shortcode.
Paste your avatar URL (full or shortcode) into the field. (Or keep the provided demo avatar.)
Press Play, and after a moment, you should see the avatar in your scene.
If you have trouble creating your project, see Troubleshooting for straightforward solutions.