Half-body avatars
Materials, meshes, and rigs for half-body avatars.
Last updated
Materials, meshes, and rigs for half-body avatars.
Last updated
Every avatar comes with PBR materials included. Half-body avatar can have the following matarials assigned to the corresponding mesh objects.
Wolf3D_Shirt
Wolf3D_Hair
Wolf3D_Beard
Wolf3D_Glasses
Wolf3D_Headwear
Wolf3D_Teeth
Wolf3D_Skin
Wolf3D_Eye
Half-body avatars consist of multiple meshes.
EyeLeft
EyeRight
Wolf3D_Glasses
Wolf3D_Hair
Wolf3D_Hands
Wolf3D_Head
Wolf3D_Shirt
Wolf3D_Beard
Wolf3D_Headwear
Wolf3D_Teeth
The half-body (VR) avatar skeleton structure can be seen below. The skeleton root name is AvatarRoot
.
Eye rotation can be controlled via the LeftEye
and RightEye
bones.
By default, VR avatars include hands.
You can create your VR half-body avatar via https://vr.readyplayer.me or try the below example asset.