Quickstart
Import and configure the Unreal Engine SDK for your project.
Before you begin
Sign in to Studio (Developer Dashboard) and copy your subdomain. This will allow you to create and load an avatar in your domain at a later step.
Verify that your Unreal Version is Unreal Engine 4.27, Unreal Engine 5, or higher
1. Integrate into C++ or Blueprint Projects
Please follow the steps in the guide below, depending on your Unreal Project.
Set up C++ Projects
Recommended.
Set up Blueprint Projects
By default, the UE plugin is designed to work with C++ projects. The SDK for Blueprint projects is much larger, and the setup is more involved.
2. Run the Demo
Once you are set up, see your avatar in action in just 1 minute.
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