Import and configure the Unreal Engine SDK for your project.
Sign in to Studioarrow-up-right (Developer Dashboard) and copy your subdomain. This will allow you to create and load an avatar in your domain at a later step.
Verify that your Unreal Version is Unreal Engine 4.27, Unreal Engine 5, or higher
Please follow the steps in the guide below, depending on your Unreal Project.
Set up C++ Projects
Recommended.
Set up Blueprint Projects
By default, the UE plugin is designed to work with C++ projects. The SDK for Blueprint projects is much larger, and the setup is more involved.
Once you are set up, see your avatar in action in just 1 minute.
Run the Demo
Last updated 2 years ago
Was this helpful?