Actor class for Ready Player Me avatars.
ReadyPlayerMeActor for runtime loading and displaying of avatars.
SkeletalMeshComponent
USkeletalMeshComponent*
The default SkeletalMeshComponent. The skeletal mesh will be set during the avatar loading process.
ReadyPlayerMeComponent
UReadyPlayerMeActorComponent*
Handles the loading and setup of the avatar.
Last updated 3 years ago
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