ReadyPlayerMeRenderLoader
The AvatarRenderLoader class is used for loading a 2D render of the avatar.
ReadyPlayerMeRenderLoader is responsible for loading the rendered image from the ModelUrl
.
Public Functions
void Load(const FString& ModelUrl,
const ERenderSceneType& SceneType,
const TMap<EAvatarMorphTarget, float>& BlendShapes,
const FDownloadImageCompleted& OnCompleted,
const FDownloadImageFailed& OnFailed)
void
Loads the rendered image.
Load() Parameters
const FString& ModelUrl
Model url.
const ERenderSceneType& SceneType
The type of the scene where the avatar should be rendered.
const TMap<EAvatarMorphTarget, float>& BlendShapes
Map of the blend shapes and values for them.
const FDownloadImageCompleted& OnCompleted
Success callback. Called when the render is loaded and provides the avatar texture as an argument.
const FDownloadImageFailed& OnFailed
Failure callback. If the render operation fails, the failure callback will be called.
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