Oculus OVR LipSync
Ready Playe Me avatars come with blend shapes to support the Oculus LipSync API.
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Ready Playe Me avatars come with blend shapes to support the Oculus LipSync API.
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Both half-body (VR) and full-body Ready Player Me avatars come with a blend shape based facial rig that supports the . All avatars have the viseme blend shapes required for real-time audio-based facial animation.
This makes it possible to build applications that use real-time facial animation based on audio input with Ready Player Me avatars.