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Developer Docs & Avatar SDK | Ready Player Me
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Overview
Product Updates
Frequently Asked Questions
Avatar Specification
Half-body and full-body avatar types
Full-body avatars
Half-body (VR) avatars
Avatar configuration and settings
Integration Guides
Getting started
Web
Unity SDK
Unreal Engine
iOS Native
Android Native
React Native
Supported technologies
Adobe Mixamo
Apple ARKit (face tracking and animation)
Oculus OVR LipSync
Render API
Render API
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Half-body and full-body avatar types
Ready Player Me supports both full-body and half-body (VR) avatars.
Follow the documentation below for details about each avatar type.
Full-body avatars
Half-body (VR) avatars
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Last modified 6mo ago
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