Half-body avatars
Half-body avatars, specially designed for VR
Half-body avatars have not been updated in two years. They are still supported, but there will be no new features, outfits, assets or content tools available. We recommend using Fullbody-XR avatars instead.
Materials
Every avatar comes with PBR materials included. Half-body avatar can have the following matarials assigned to the corresponding mesh objects.
- Wolf3D_Shirt 
- Wolf3D_Hair 
- Wolf3D_Beard 
- Wolf3D_Glasses 
- Wolf3D_Headwear 
- Wolf3D_Teeth 
- Wolf3D_Skin 
- Wolf3D_Eye 

Meshes
Half-body avatars consist of multiple meshes.
- EyeLeft 
- EyeRight 
- Wolf3D_Glasses 
- Wolf3D_Hair 
- Wolf3D_Hands 
- Wolf3D_Head 
- Wolf3D_Shirt 
- Wolf3D_Beard 
- Wolf3D_Headwear 
- Wolf3D_Teeth 
Skeleton structure
The half-body (VR) avatar skeleton structure can be seen below. The skeleton root name is AvatarRoot.

Eye rotation
Eye rotation can be controlled via the LeftEye and RightEye bones.

Hands
By default, VR avatars include hands.

Downloads
You can create your VR half-body avatar via https://vr.readyplayer.me or try the below example asset.
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