Updating from earlier versions [Deprecated]
Update to the latest version of the Ready Player Me Unity SDK.
If you are not using version control on your project, we recommend that you back it up before updating the Unity SDK.
In Project/Assets/Plugins, delete the folders GLTFUtility, Ready Player Me, and WebView. This reduces the chance of errors caused by reorganizing or refactoring in the update.
If it exists in Project/Assets/Plugins, delete Newtonsoft Json. If Newtonsoft JSON came with your Unity install, you will find it under Packages and you cannot delete it.
Select Assets > Import Package. If Newtonsoft JSON came with your Unity install, uncheck Newtonsoft Json from the package contents. (Or delete it from the Plugins folder after importing the SDK.)
Build and run your project, and everything should work as expected.
If you need additional support, contact support at [email protected].
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