Quickstart [Deprecated]
Load your personal Ready Player Me avatar in Unity in less than 10 minutes.
1. Download and open Unity
The Ready Player Me SDK requires Unity 2019.4.11f1 LTS or later.
You need an avatar URL. If you don't have an avatar and an avatar URL, create one now at demo.readyplayer.me, a demo property for creating avatars, or at your own subdomain. Copy the URL.
2. Download and import the Unity SDK
Download the latest Ready Player Me Unity SDK.
Extract the downloaded content, then drag and drop the Unity Package into your project, or import the package via Assets -> Import Package -> Custom Package.
When you import the package for the first time, you will be asked to allow analytics. By doing so, you can help us improve the Unity SDK.
3. Open the runtime example scene
Go to Assets -> Plugins -> Ready Player Me -> Examples -> Runtime Example and open the Runtime Example Scene.
4. Load your own personal avatar
If you haven't done so already, create your personal avatar with the demo web Avatar Creator at https://demo.readyplayer.me/avatar.
Copy the Avatar URL.
Return to the Unity Runtime Example Scene.
In the Hierarchy, find the Runtime Example component.
Paste the Avatar URL into the Avatar Url Property.
5. Run your project
Click Play and wait a moment for your avatar to load and animate.
6. Next steps
Next you will learn in more detail how to
load 3D avatars,
load 2D avatars (e.g. for profile pictures),
integrate and customize the Avatar Creator in your game or app,
and how to animate your avatars.
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