🎮 QuickStart Sample
Last updated
Last updated
The QuickStart Sample is included with the Player Zero Unity SDK to demonstrate how to use the SDK to load Ready Player Me avatars onto existing player prefabs in both First Person and Third Person setups.
This guide will help you:
Import the sample from Unity Package Manager
Open and run the sample scene
Customize the avatar by editing the Sample Avatar Loader component
Open your Unity project.
In the Unity Editor toolbar, go to: Window > Package Manager
Locate the Player Zero SDK package.
Click the arrow to expand the package details.
Scroll to the bottom and click Import into Project under QuickStart sample.
After import, you'll find the sample under:
Once imported:
Navigate to: Assets/Samples/Player Zero SDK/<version>/QuickStart/
Open the appropriate sample scene:
FirstPerson/PlayerZeroFP.unity
ThirdPerson/PlayerZeroTP.unity
Press Play in the Unity Editor.
You’ll see a player character with a Ready Player Me avatar loaded via our SDK.
To load your own avatar:
Select the PlayerZeroAvatar
GameObject in the scene hierarchy.
This may be named something like PlayerZeroAvatarFP
, PlayerZeroAvatarTP
In the Inspector, locate the Sample Avatar Loader
component.
Set the Avatar ID field to your personal or test avatar ID.
Press Play again. The scene will load the avatar linked to the ID you provided.
✅ Tip: You can obtain an avatar ID by creating one via the Player Zero Avatar Creator or API.